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Fahadullah Dahri

Fahadullah Dahri Portrait

I'm Fahadullah Dahri. A multidisciplinary designer merging architecture, 3D art, and game creation.

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1+ YEARS EXPERIENCE
3+ MONTHS AS TA
20+ PROJECTS DELIVERED
Fahadullah Dahri Profile

The Creative Intersection

Where architecture, digital artistry, and interactive design converge.

I am an architect, 3D modeller, and game designer passionate about transforming ideas into immersive visual experiences. With an MSc in Architecture and Diploma in Animation & Gaming, my work bridges the precision of architectural design with the creativity of digital worlds.

My expertise spans advanced 3D modelling and animation in Autodesk Maya, material texturing and asset development in Substance Painter, and real-time interactive environments in Unreal Engine 5. From architectural visualization to game-inspired experiences, I combine technical precision with artistic storytelling to create spaces that are not only designed, but experienced.

Software & Tools

Architecture

Autodesk Revit
AutoCAD

3D Modelling & Animation

Autodesk Maya
Blender
3ds Max
SketchUp

Rendering & Texturing

Lumion
V-Ray
Substance Painter

Game Design

Unreal Engine 5
Unity

Creative Suite

Adobe Photoshop
Adobe Premiere Pro
Adobe After Effects

Soft Skills

Technical training & teaching
Remote collaboration
BIM coordination
Client communication

Core Capabilities

Architecture / BIM

Full-cycle architectural workflows, Revit LOD400 drafting, coordinated construction sheets, and BIM modeling.

3D Modeling & Animation

High-fidelity polygonal modeling, fluid animations, environment assemblies, and cycles/eevee photorealistic renders.

Texturing, Lighting & Rendering

PBR material authoring, procedural shading networks, studio lighting configurations, and high-fidelity CGI rendering workflows.

Game Designing

Engineering interactive real-time spatial tours, blueprint scripting, and environment design in Unreal Engine.

Top Projects

Ferrari Dino F1
EXPLORE
3D Modelling

Ferrari Dino F1

2024
Star Wars: A Cinematic Tribute in Unreal Engine 5
EXPLORE
Game Design

Star Wars: A Cinematic Tribute in Unreal Engine 5

2026
House Elevations - 3Ds Max and Corona Renderer
EXPLORE
Architecture

House Elevations - 3Ds Max and Corona Renderer

2024
Vintage TV
EXPLORE
3D Modelling

Vintage TV

2026
Vintage Radio Model
EXPLORE
3D Modelling

Vintage Radio Model

2026

In Progress

WIP
Treasure Hunting Game
Game Design · Stylized Low-Poly

Treasure Hunting Game

A low-poly design game incorporating different levels of enemies and a player quest to discover diverse treasures to progress the story.

Unreal Engine 5
WIP
Asset Modelling for Low Poly Game
3D Modeling & Texturing

Asset Modelling for Low Poly Game

Modeling stylized low-poly game assets using Autodesk Maya and texturing them inside Substance Painter.

Maya Substance Painter
WIP
Sunset Environment Design
Real-Time Environment Design

Sunset Environment Design

A beautiful sunset view on a beach capturing the feel of waves striking the shore and seagulls calling from a distance.

Unreal Engine 5
WIP
High Poly Models for Short Film
CGI & Cinematic Production

High Poly Models for Short Film

Creating detailed high-poly models for a cinematic short film tracking an investigator exploring an abandoned house in the forest.

Unreal Engine 5

Let's build
something visual.

Whether you're looking for clean architectural design coordination or real-time spatial experiences, reach out to connect.

Location: Penang, Malaysia / USM
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